INTERACTIVE SOUND DESIGN

INTERACTIVE SOUND DESIGN

Hogwarts Legacy

Within these two videos are some of my favorite contributions to Hogwarts Legacy, between cinematics and in game spells, puzzles, and interactables.

At WB Games, I contributed to Hogwarts Legacy by creating and implementing sound design for spells, cinematics, and interactive objects and puzzles. My work enhanced the game's immersive experience, bringing the magical world to life with detailed and dynamic audio elements.

League of Legends

At Formosa Interactive, I contributed to the skin sound design for League of Legends. I developed and implemented audio elements using Wwise, ensuring they matched the thematic designs created by Riot Games. My work enhanced the auditory experience of various champion skins, seamlessly integrating sound with the visual and thematic aspects of the game.

trailers

As a sound designer at Formosa Interactive, I created compelling audio for linear trailers. Working with clients like Apex Legends and Epic Games, and Riot Games. With high level sound design and foley editing, enhancing each project with impactful and immersive soundscapes.

Wild rift intros

Linear audio design for character introductions animations. (0:00-1:00) [Roughly]